Objects

Objects

What is an object?

In Wiafleet, an object is anything you want to monitor — a vehicle, special equipment, employee, animal, or even stationary equipment.

To allow the system to receive data from an object, a GPS device (tracker) must be installed on it. It's important that the device:

  • is included in the list of hardware supported by Wiafleet;

  • is properly configured to send data to the system.
    This ensures that Wiafleet can recognize the device and start displaying information in the interface.

Creating an Object

 

 

  • Click on the Objects tab in the function menu.
  • Then click Add Object.


A new object creation window will appear, where you can configure the following:Basic settings,Trip properties and Additional settings.

 

Basic Settings

 

  •  Object Name
  •  Unique device identifier (IMEI or ID)
  •  Vehicle category
  • Object type (device model)
  • SIM card number
  • Password (if required)

    Trip Properties

 

 

1.Movement Detection

By default, the system detects movement based on the object's speed.

2.Minimum Movement Speed (km/h)

This setting defines the speed at which the system should consider that the object has started moving.

It helps filter out minor fluctuations caused by GPS inaccuracies when the object is stationary.

If set to 0, the system won’t detect stops — only trips and parking events will be registered.

3.Minimum Parking Time

Specifies how long the object must remain motionless to be counted as a separate parking event, rather than a short stop during a trip.

If the object remains stationary for less than this time, it’s considered just a pause within the same trip.

Also, if the time between two messages is greater than or equal to this value, the system will end the current trip.

4.Minimum Trip Duration (seconds)

Sets how long the object needs to be in motion for the system to consider it a valid trip.

This prevents short movements (e.g., on a parking lot or in traffic) from being mistakenly registered as trips.

5.Minimum Trip Distance (meters)

Defines the minimum distance the object must travel for the system to start a trip.

Helps eliminate false trips due to GPS signal drift when the object is nearly stationary.

6.Maximum Distance Between Messages (meters)

Sets the maximum distance allowed between two messages. If this value is exceeded, the system ends the current movement interval and starts a new one.

7.Engine Hours and Odometer Counters

Enter the current engine hours and odometer values for the object.

For accurate tracking, it’s recommended to enable automatic calculation, so the system uses sensor data to update these values properly.

 

Additional Settings

 

 

1.Fuel Consumption by Norms

If you don’t have a fuel level sensor installed but want to estimate how much fuel your vehicle consumes, you can use this feature.

Enter the fuel consumption per 100 kilometers (or in other units if you use a different measurement system).

If you leave this blank, the default value is 0.

2.Maximum Interval Between Messages

This setting defines how much time can pass between messages from the tracker.
If the device does not send data longer than this time, the system considers the connection lost.
These “gaps” in communication will appear in the connection loss report.
This option also affects:

  • Calculation of engine hours, fuel refills, and fuel drains — if the tracker is silent for too long, these events might not be counted;

  • Fuel consumption calculations (both formulas and sensor readings);

  • Display of tracks and graphs — they will be interrupted where there are long gaps between messages.

3.Daily Engine Hours Quota

Specify how many engine hours per day the object is expected to work.

This value is used in reports to calculate utilization and effective utilization.

Working time is based on data from the engine hours counter.

4.Speeding Detection

There are two ways to detect speeding:

  • Road Limits — the system detects speed violations based on road speed limits.

  • Fixed Limit — you set a maximum allowed speed manually.

5.Track Color Scheme (Trips)

Choose one of three available options:

  • By Trips — each trip is highlighted with a different random color along the track;

  • Solid Color — you pick one specific color for the entire track;

  • By Speed — the track color changes based on the object’s speed, from light to dark.

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